Welcome!
Hi! I'm Matt. Here's my landing page and project dumping ground.
Procedural Generation
I love the idea of code that can create art.

Project videos & screenshots
Scandanavian Fishing Conspiracy
Hackathon winning game designed to teach the effects of over-fising through game balance. Catch more fish to upgrade your gear, or leave them alone so there's more for next year?
CUDA Raytracer
Senior project: Real-time raytracing on the GPU. Supports procedural textures, reflection/refraction, custom models.